Cordon Authority · issued to all persons inside the wire
The field manual
Everything Fenwick expects you to already know, written down because nobody inside was given a briefing either. 13 pages on the Cordon Drill, in the order the questions actually come up.
Preamble
“Read it or don’t. The wire does not check.”
- 01 The first five minutes What to do the moment you are through the wire, in order.
- 02 The clock One clock, and it is the one on your wall.
- 03 Action points What you can do per day, and what everything costs.
- 04 The pact What winning means, and how the last morning is graded.
- 05 Holding a building Claiming, barricades, and the mistake that kills first runs.
- 06 The wave How many come, from where, and what they are walking towards.
- 07 Your crew Finding civilians, walking them home, and posting them on a wall.
- 08 Food Every hold keeps its own shelf, and it empties one meal a head every morning.
- 09 Fighting Weapons, hit chances, noise, and why shooting is expensive.
- 10 Dying Getting back up, on either side, and what you pass on.
- 11 Your character Classes, traits, skills — and the ones that do nothing.
- 12 Fenwick The map, moving around it, and the records hidden in it.
- 13 Hosting and joining Codes, invite links, and what only the host can do.