SUBURBAN DEADFIELD MANUAL Cordon Authority · unclassified Run the Drill ▸

Cordon Authority · issued to all persons inside the wire

The field manual

Everything Fenwick expects you to already know, written down because nobody inside was given a briefing either. 13 pages on the Cordon Drill, in the order the questions actually come up.

Preamble

“Read it or don’t. The wire does not check.”

  1. 01 The first five minutes What to do the moment you are through the wire, in order.
  2. 02 The clock One clock, and it is the one on your wall.
  3. 03 Action points What you can do per day, and what everything costs.
  4. 04 The pact What winning means, and how the last morning is graded.
  5. 05 Holding a building Claiming, barricades, and the mistake that kills first runs.
  6. 06 The wave How many come, from where, and what they are walking towards.
  7. 07 Your crew Finding civilians, walking them home, and posting them on a wall.
  8. 08 Food Every hold keeps its own shelf, and it empties one meal a head every morning.
  9. 09 Fighting Weapons, hit chances, noise, and why shooting is expensive.
  10. 10 Dying Getting back up, on either side, and what you pass on.
  11. 11 Your character Classes, traits, skills — and the ones that do nothing.
  12. 12 Fenwick The map, moving around it, and the records hidden in it.
  13. 13 Hosting and joining Codes, invite links, and what only the host can do.